Multimedia Round Table | Agony of the Aftermath
I am curious to hear your take on a recent multimedia project I came across on Interactive Narratives by producer Nick George. “Agony of the Aftermath” was created while Nick spent six months as a Knight Digital Media Fellow in the Kiplinger program in Public Affairs Journalism at The Ohio State University.
Spend some time on this piece. Watch the five-plus videos, read through the Dipity timeline, and think about the design. Do you appreciate the positioning of the video player inside the image of the dilapidated tv, or was it over-the-top? Do you like the header design? What about the content navigation displayed as an overlay on the map?
Personally, I liked how they utilized Ning for discussion about the project. I wasn’t too keen on the design, but I appreciated how everything was organized and presented on one page. A couple of other nit-picky things I noticed were the abnormal proportions of the legend in relation to the map, the confusing shapes for the color key, and the pixelated background image.
The storytelling was definitely the strongest part in my opinion. The videography and photography were all nicely integrated into emotional stories with tight editing. I would have designed the package around these pieces so that they stand out more, and sized them to at least 640×480.
I am very impressed that this was all produced by one individual. If you enjoyed this piece, make sure to check out The Chronicle’s multimedia archive.
So, jump in on the discussion. Initial reactions, suggestions for improvement, and professional critiques are welcome …
Tags: Agony of the Aftermath, multimedia, Nick George, round table, The Chronicle Online